“The environment, the tension, keeping the player on the edge of their seat-all these things combine to create the atmosphere needed for a successful horror game.” “Arguably, atmosphere is the most important ingredient for a horror game,” says Associate Lead Level Designer Steven Ciciola. When the original game came out, its atmosphere earned nearly universal praise-so when Motive™ set out to remake this iconic survival horror game, the designers knew they needed to nail this key element. For Dead Space™, it’s all of those things and more, linked together by one crucial element: atmosphere. What makes something scary? It can be the unknown, or a known threat pure uncertainty, or the certainty of inevitable disaster. Trapped with hostile creatures called “necromorphs”, Isaac faces a battle for survival, not only against the escalating terrors of the ship, but his own crumbling sanity. Now Isaac is alone with only his tools and engineering skills as he attempts to uncover the nightmarish mystery of what happened aboard the Ishimura. The ship's crew has been slaughtered and infected by some alien scourge.and Isaac’s beloved partner, Nicole, is lost somewhere on board. In Dead Space, Isaac Clarke is an everyman engineer on a mission to repair a vast, sprawling starship, the USG Ishimura, only to discover something has gone horribly wrong. Dead Space is being developed exclusively for next generation consoles and PC, raising the level of horror and immersion to unprecedented heights for the franchise through stunning visuals, audio and controls powered by the Frostbite game engine while staying true to the original.įans will experience an improved story, characters, gameplay mechanics and more as they fight to survive a living nightmare aboard the desolate mining starship, the USG Ishimura, all while uncovering the dreadful mystery of what happened to the slaughtered crew and ship
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